Talk is cheap.
Settle it 1v1.

Find an opponent at your level, put your coins on the line and play it out. The winner takes the prize.

Turn your games into wins

One lane, one opponent, one verdict. Every game you win finally counts for something.

Post an open challenge with your entry, or hit search and let ELO matchmaking find someone at your level for the same entry.

Matchmaking

ELO

Find an opponent

Short and sharp

First blood, first tower or 100 CS. Most duels are over in under eight minutes.

ELO matchmaking

Face players at your level. Your BYLT rating climbs with every win.

Pure skill

Same map, random champions, one lane. Nobody brings a counterpick.

Human disputes

If something goes wrong, a moderator reviews both players' proof.

Win conditions

Three ways to win. First one takes it.

All three objectives are live in every duel. Draw first blood, take the first tower or reach 100 CS: whoever gets there first wins.

Objective 01

Land the first kill and it's over. Every trade from level one counts.

First blood

~1–3 min

Objective 02

Push the wave, crack the first tower. Sometimes the fastest way to win is to ignore your opponent.

First tower

~4–8 min

Objective 03

Hit 100 CS before they do. Clean last hits can beat a better fighter.

100 CS

~5–7 min

How a duel works

Four steps between your League client and your first win.

  1. 01

    Link your Riot ID

    Enter your Riot ID and equip the summoner icon we ask for. That proves the account is yours.

  2. 02

    Find an opponent

    Pick your entry and region, then queue or accept an open challenge.

  3. 03

    Play the duel

    Accept the invite in your League client and play it out. First objective wins.

  4. 04

    Report and collect

    Both report the result. The winner takes the prize, ready to run it back.

Leaderboard

Climb the ladder. Own the season.

Every duel moves your BYLT rating. Seasons reset the board, so there's always a new number one to take down.

Open the leaderboard
#PlayerELOW–L
01Saber#NA12184142–38
02Kaizen#EUW2127118–35
03Hollow#EUW209397–31
04nightowl#NA1204188–34
05Vexa#EUW199876–30

Before your first duel

  • Three objectives are live in every duel: first blood, first tower and 100 CS. The first player to reach any of them wins.

  • Both players report the result after the game. If you agree, the duel settles instantly. If you don't, we check the game data and decide.

  • The duel is cancelled and both entries are returned in full. The no-show gets a penalty that temporarily blocks them from starting new duels.

  • Surrendering counts as a loss. A disconnect doesn't pause the duel: your opponent can keep playing and reach an objective.

  • No. Every duel is all random on Howling Abyss, so neither player can bring a counterpick. It's the same coin flip for both of you.

  • No. The winner takes the whole prize. There's no fee on duels.

  • If the game data isn't enough to decide, a moderator reviews the proof both players upload (screenshots, clips) and rules on it. Entries stay locked until then.

  • EUW and NA at launch. More regions, and more games, are coming.